Server Maps

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Server Maps

Post by Un4Given on Fri May 24, 2013 9:55 pm

Hey guys its time to choose maps for the server. Keep in mind its a fun server so choose fun maps. All maps considered.

Please tell me the name of the map and a link would be nice too c:

- Dom
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Re: Server Maps

Post by Zegers on Fri May 24, 2013 9:58 pm

Well, I do like Milita quite a lot, and I can't post a link if I had any custom maps to recommend. I'll give some custom maps a gander though, and pick out some ones that look like fun. Maybe I'll try them out for myself first to.
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Re: Server Maps

Post by Un4Given on Fri May 24, 2013 10:04 pm

Zegers wrote:Well, I do like Milita quite a lot, and I can't post a link if I had any custom maps to recommend. I'll give some custom maps a gander though, and pick out some ones that look like fun. Maybe I'll try them out for myself first to.

I looked into it and i cant seem to find a way to fix the linking problem.. ill keep looking and

+militia
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Re: Server Maps

Post by Zegers on Fri May 24, 2013 10:25 pm

Yeah, that's fine if you can't fix it, but to add some more of the stock maps from CS:S. I wouldn't mind seeing Nuke, Prodigy, Compound, and of course Office. As for some custom maps, I quite like cs_fallen. Here's a link to it:

http://css.gamebanana.com/maps/174261

I'll make one more reply after this one, after I test out some new maps, and give a list of like 5 to 10.
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Re: Server Maps

Post by Zegers on Sat May 25, 2013 1:38 am

Here's a small compilation of maps which I feel should be added. Some of these are quite commonly played maps and in fact "legendary"

There maps are as follows:

fy_two_towers_dust - http://css.gamebanana.com/maps/8248

7k deagle map - http://css.gamebanana.com/maps/23628

aim_ag_texture2 - http://css.gamebanana.com/maps/4400

de_rush - http://css.gamebanana.com/maps/19321

cs_meridian - http://css.gamebanana.com/maps/29283

de_season - http://css.gamebanana.com/maps/19836

cs_parkhouse - http://css.gamebanana.com/maps/13567

Please feel free to criticize my choices, and of course, ADD YOUR OWN! =)
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Re: Server Maps

Post by Un4Given on Sat May 25, 2013 12:20 pm

Good Job i like it, and cs_meridian looks like the cod Blackops 2 map lol
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Re: Server Maps

Post by Zegers on Sat May 25, 2013 2:39 pm

I haven't played CoD:BO2, so I guess I wouldn't know. =P
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Re: Server Maps

Post by Bythos on Sun May 26, 2013 4:37 pm


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Re: Server Maps

Post by Turtle Swag on Fri May 31, 2013 1:46 pm

I would love too see

Fy_Iceworld

Anyone remmber the Fy_Poolday map on 1.6 i wonder if we could get it.

Scoutsknives (modded so that it automatically changes gravity and shit when map changes.

Maybe fix the Awp map and have it modded where there are awps there and we dont have to give cash. maybe enable a spawn protection for 3-5 seconds

Also.

Maybe have a knifing question mod for the last 2 people that makes Hitpoints go to 100% regardless the current health.

Just a few suggestions.

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Re: Server Maps

Post by Un4Given on Fri May 31, 2013 5:41 pm

Turtle Swag wrote:I would love too see

Fy_Iceworld

Anyone remmber the Fy_Poolday map on 1.6 i wonder if we could get it.

Scoutsknives (modded so that it automatically changes gravity and shit when map changes.

Maybe fix the Awp map and have it modded where there are awps there and we dont have to give cash. maybe enable a spawn protection for 3-5 seconds

Also.

Maybe have a knifing question mod for the last 2 people that makes Hitpoints go to 100% regardless the current health.

Just a few suggestions.

That seems like alot of work swag. lol Ill see what i can do in terms with adding those maps.

As far as the map modding im not that good with the map editor for adding guns.(I never made a map before)

Scoutznknivez ill look for a mod for that. Very Happy

The knife mod that is currently available doesnt increase current health as far i as i can remember, ill have to look into the configs or create a line of code to do that so yah.. Neutral

-Dom

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Re: Server Maps

Post by puddles-_^ on Mon Jun 10, 2013 6:05 pm

Dude we NEED iceworld ~ I'd also like to see de_season de_contra de_cpl_mill (:

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